SunDog: Frozen Legacy

Atlas

Every system, planet and city in the Drahew region, drawn with the game's own maps and tiles.

Quick tips

  • Start on the star map, then pick a system, a planet and a city. Every map is the game's own: the charts from your nav console, and city streets rebuilt tile for tile from the disk.
  • To go back up a level, use the back button above the map, press Esc, or right-click the map. The click you hear is the game's own, played from its sound data.
  • On a planet map, the white city has the starport. Without a ground scanner it's the only place the SunDog can land.
  • In a city, the letters mark the buildings that matter: D depot, E trade center, T tube, B bank, F bar, H hotel, S parts, G guns, M teleport, P car park. L is where the SunDog lands.
  • City layouts never change between games, and planets and cities are always in the same places. The star map shifts a little in each new game.

Hidden ratings

Twelve star systems, eighteen planets and 57 cities. Each system carries three hidden ratings from 1 to 15. The game never shows them, but they decide prices, pirates and bounties.

Where to go

  • Glory has the most law (15): the fewest pirates, and bounties for the ones you kill.
  • Lawless systems (Enlie, Woremed) mean frequent pirates and no bounties, but more loot.
  • Jadul is the richest system (wealth 14): everything sells dearer there. Enlie is the poorest (wealth 4).
  • Sosai has the most tech (15): tech goods are cheap there, and so are fuel and repairs. Sell tech goods in low-tech systems.

Law

How safe the system is. Low law means more pirate attacks and no bounties for kills. High law also tows your pod faster and adds a little to fuel prices.

Wealth

Scales every price in the system, from about a third cheaper at wealth 1 to about 38% dearer at 15. It also scales pirate bounties.

Tech

Tech goods are nine trade cargoes: chronographs, silichips, biochips, cadcams, synthesizers, sunsuns, comgear, nullgravs and droids. They're worth twice as much in a tech-1 system and 43% less in a tech-15 one. High tech also means cheaper fuel, repairs and teleports, and fewer street dealers. Shop items and ship parts ignore tech.

SystemPlanetsLawWealthTechPirate attack per check
JonddJondd, Heavy12814
3%
FerrFerr, Ferrwerk, Snowball8913
6%
EnlieEnliah147
9%
HepaHepah9811
5%
ShootShoot1077
4%
KalManDaaKala14810
2%
GloryGlory I, Glory II, Glory III15138
2%
SosaiVahevela61215
7%
LafserTcana469
8%
WoremedW'orrad186
9%
New ShootHell, New Shoot12512
3%
JadulKrakorum131414
3%

"Pirate attack per check" is the chance of an encounter on each ship-update tick while you fly between planets carrying cargo, with the system's pirate cooldown at zero. See Pirates.